Wicked Problems
In 1973, design theorists Horst Rittel and Melvin Webber described the elements of a "wicked" problem:
- No clear definition: You cannot easily write down a single, agreed-upon definition of the problem.
- No stopping rule: There is no test or finish line to tell you when the problem is solved.
- Good or bad, not right or wrong: Solutions cannot be proven true or false. They are only judged as better or worse.
- No trial and error: Every attempt to fix it counts as a major, real-world action with lasting effects.
- Every problem is unique: No two wicked problems are alike, and past fixes may not work.
- Symptom of another issue: Fixing one part often creates or reveals a new problem elsewhere.








